AI Insights · Timothy · October 2021
Top 5 Third Person Games on Android in Norway Q3 2021
Discover the performance of the top 5 third person games on Android in Norway during Q3 2021, based on data from Sensor Tower. Insights include weekly downloads, revenue, and active users.
In Q3 2021, the top 5 third person games on the Android platform in Norway showcased various trends in downloads, revenue, and active user statistics. Here, we delve into the performance metrics of each game, with data sourced from Sensor Tower.
Run Rich 3D from VOODOO had a release date of June 18, 2021. The game saw a significant spike in weekly downloads, peaking at around 6.1K in late July, but gradually declined to 753 by the end of September. Revenue fluctuated, reaching a high of $14 in the week of July 26. Weekly active users peaked at approximately 11.5K in late July, declining to 3.4K by the end of the quarter.
Arrow Fest by Rollic Games, released on July 10, 2021, experienced strong initial engagement. Weekly downloads peaked at 3.9K in early August but fell to 674 by the end of September. Revenue saw a notable peak of $94 during the first week of August. Active users reached a high of 6.3K in early August, tapering off to 2K by late September.
Fat 2 Fit!, another title from VOODOO, released on May 18, 2021, showed a consistent decline in weekly downloads from 4.3K in late June to 353 by the end of September. Active users followed a similar downward trend, dropping from 9.9K in late June to 1.8K by the end of the quarter. Revenue was negligible throughout the period.
Hair Challenge by Rollic Games, released on April 19, 2021, maintained a steady performance in terms of downloads and active users. Weekly downloads hovered around 1.1K by the end of September, with a slight increase noted in the final weeks. Active users remained relatively stable, starting at 10K in late June and ending at 6.1K by late September. Revenue contributions were minimal.
Fashion Battle - Dress up game from Apps Mobile Games, released on May 12, 2021, also showcased a steady performance. Weekly downloads remained consistent, fluctuating around 700 by the end of September. Active users started at 4.3K in late June and showed a gradual decrease to 2.6K by the end of the quarter. Revenue remained low throughout the period.
For more detailed insights and data on the performance of these games and others, visit Sensor Tower.